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TidBITS#330/27-May-96
=====================
Thinking about buying a $500 Internet appliance this year? Apple,
IBM, Netscape, and others are looking for your business! Also
this week, information on a new update to RAM Doubler and a
virus-infected CD-ROM from MacUser UK, plus an overview of
StuffIt Deluxe 4.0. We round out the issue with a look at Apple's
new impossible Web marketing, and Tonya re-examines something
you'd think would be simple: ReadMe files.
This issue of TidBITS sponsored in part by:
* APS Technologies -- 800/443-4199 -- <sales@apstech.com>
Makers of hard drives, tape drives, and neat SCSI accessories.
For APS price lists, email: <aps-prices@tidbits.com>
* Northwest Nexus -- 206/455-3505 -- <http://www.halcyon.com/>
Providing access to the global Internet. <info@halcyon.com>
* Power Computing -- 800/375-7693 -- <info@powercc.com>
Now shipping... The Award-Winning First MacOS Compatible!
Press comments! <http://www.powercc.com/News/quotes.html>
* America Online -- 800/827-6364 -- <http://www.aol.com/>
The world's largest provider of online services.
Give Back to the Net -- <http://www.aol.com/give/>
* EarthLink Network -- 800/395-8425 -- <sales@earthlink.net>
Providers of direct Internet access for Macintosh users.
For eWorld refugees: no setup fee! <http://www.earthlink.net/>
* DealBITS: Your deal, should you choose to accept it...
<http://www.tidbits.com/dealbits/> -- <dealbits@tidbits.com>
Copyright 1990-1996 Adam & Tonya Engst. Details at end of issue.
Information: <info@tidbits.com> Comments: <editors@tidbits.com>
---------------------------------------------------------------
Topics:
MailBITS/27-May-96
Get Stuffed, Yet Again
Visions of a Network Computer
To Read or not to Read
This Site Will Self Destruct in Five Seconds
<ftp://ftp.tidbits.com/pub/tidbits/issues/1996/TidBITS#330_27-May-96.etx>
MailBITS/27-May-96
------------------
**RAM Doubler 1.6.2 Updater** -- Connectix has released RAM
Doubler 1.62, which fixes problems that occur under System 7.5.3
with 68K-based PowerBooks, some 68040 systems, and PCI Power Macs
running SoftWindows. RAM Doubler 1.6.2 also addresses problems
with Iomega Jaz/Zip driver 4.3, Photoshop 3.0.5, and Retrospect
3.0. You can find the updater and more detailed information on
Connectix's Web site. Note that the RAM Doubler 1.6.2A updater is
a maintenance release of the updater application, not RAM Doubler
itself, which remains at verson 1.6.2. [GD]
<http://www.connectix.com/connect/files/RD162AU.sea.hqx>
<http://www.connectix.com/connect/rdm16u.html>
**MBDF Redux** -- The 24-May-96 issue of MacUser UK (distributed
in the United Kingdom) was published with a CD-ROM containing a
QuickTime VR demo infected with the MBDF A virus. According to
OxCERT (Oxford University's Computer Emergency Response Team), the
virus is in a Director movie called "Blah Blah Blah, It's QTVR" in
a folder called "AMXDigital QTVR Folder." Anti-virus experts
recommend that MacUser UK readers should refrain from opening or
executing the movie. Copying the file to your hard disk may allow
you to remove the virus with Disinfectant or another utility. If
you've already accessed this movie or if you're not sure whether
you've accessed it, run Disinfectant or your favorite anti-virus
tool. Editions of MacUser in the United States and other parts of
the world are apparently unaffected. [MHA]
<http://www.atlas.co.uk/macuser/virusalert.html>
**Death of MIND a NonSequitur** -- In TidBITS-328_ I noted that
development of the Mac-based DNS server MIND appeared to have been
abandoned. That might be true, but the project has been
reincarnated in the form of NonSequitur 0.8, a free Mac-based DNS
server that runs on a 68020 or better and supports Open Transport.
NonSequitur offers improvements over MIND, but doesn't yet offer
recursive or secondary name service. Still, it's good to see the
project continuing. [GD]
<http://www.gross.net/sw/nonsequitur/>
Get Stuffed, Yet Again
----------------------
by Adam C. Engst <ace@tidbits.com>
Last month, Aladdin Systems released version 4.0 of the venerable
StuffIt Deluxe, increasing both functionality and ease-of-use.
Most important for many of us, Aladdin has added features that
help Internet users work with the compressed and encoded files
that are so prevalent.
**New Features** -- Most of StuffIt's new features come from the
True Finder Integration (TFI) control panel, which helps you
manage the TFI extensions that do the work. TFI ships with three
extensions: Magic Menu, Archive via Rename, and StuffIt Browser.
Magic Menu works much like the Magic Menu control panel did in
previous versions of StuffIt Deluxe, installing a menu in the
Finder's menubar that provides access to compression and expansion
capabilities. New to Magic Menu in StuffIt Deluxe 4.0 is
integration with Eudora so you can select a file in the Finder and
choose Mail or Stuff and Mail from Magic Menu to create a new
message in Eudora and attach the file to it.
Archive via Rename has been present in previous versions of
StuffIt, but now works through TFI. Archive via Rename enables you
to create a StuffIt archive or a self-extracting archive of a file
by adding .sit or .sea to the end of the file's name. Similarly,
you can expand a file by removing the .sit or .sea extension from
its name. I use this feature on StuffIt archives people send me in
email, since Eudora debinhexes by default but doesn't
automatically expand compressed files. Deleting the filename
extension is a good way of expanding the file and deleting the
original archive. I'd like to see Archive via Rename work with
BinHex files as well.
The final TFI extension is the most interesting. Called StuffIt
Browser, it enables you to work with StuffIt archives directly in
the Finder rather than waiting for the StuffIt Deluxe application
to open. If you double-click a StuffIt archive while StuffIt
Browser is loaded, the archive opens in a Finder-like window
marked with a little StuffIt icon in the upper left corner.
Dragging one or more files into the window stuffs them, and
dragging files out of the window expands them. Make sure to read
the Network Users Read Me file that talks about problems with
multiple people working on the same archive at the same time.
The drawback to the True Finder Integration features of StuffIt
Deluxe 4.0 is that they are extensions, so it's more likely that
run into a conflict with other extensions or control panels. If
you're bothered by extensions modifying your system, stick to
DropStuff and StuffIt Expander, which are applications and less
likely to conflict with anything.
The final new part of StuffIt Deluxe is a droplet application
called DropSegment that works much like DropStuff and StuffIt
Expander. Dropping a StuffIt archive on DropSegment enables you to
make a multi-segment, self-joining, self-extracting archive, which
is useful for copying huge archives to floppy disks. In the past,
you had to work through the StuffIt Deluxe application to segment
archives, which was more of a pain.
**Enhanced Features** -- StuffIt SpaceSaver, which provides
transparent compression by compressing files during idle time and
then expanding them when you open them, now has a "tag icon"
feature that places a small tag on icons of compressed files. This
feature makes it easier to tell which files have been compressed.
Transparent compression utilities, which were extremely popular
when they first came out three years ago or so, have waned in
popularity as the cost of large hard disks dropped. If you can
afford the larger hard disk, it's still a better solution than
using a transparent compression utility.
The StuffIt Deluxe application hasn't changed much outwardly, but
Aladdin claims speed increases of up to 20 percent in stuffing
files and up to 50 percent when expanding many compression
formats. In addition, Aladdin has improved the scripting
significantly and added a Scripts menu with a built-in recorder
for OSA scripts.
Also included with the StuffIt Deluxe package is Aladdin's StuffIt
Expander for Windows, which is great for people who have to use
PCs but work primarily with Macs and Macintosh files. StuffIt
Expander for Windows can expand files in the following formats:
StuffIt (.sit), ZIP (.zip), uuencoded (.uue), BinHex (.hqx),
MacBinary (.bin), ARC (.arc), Arj (.arj), and gzip (.gz). It can
also expand self-extracting archives created by StuffIt, ZIP, and
Arj.
**StuffIt Details** -- StuffIt Deluxe 4.0 retails for $129.95, and
registered users can upgrade directly through Aladdin for $29.95
through 01-Jul-96. The shareware DropStuff 4.0 and the freeware
StuffIt Expander 4.0.1 are also available at the Aladdin sites
below and at Info-Mac mirrors.
<http://www.aladdinsys.com/>
<ftp://ftp.scruznet.com/users/aladdin/public/dropstuff_w_ee_4_installer.hqx>
<ftp://ftp.scruznet.com/users/aladdin/public/stuffit_exp_40_installer.hqx>
**InstallerMaker 3.0** -- At WWDC, Aladdin also released version
3.0 of InstallerMaker, which makes it easy to create customized
installers and relies on StuffIt compression technology.
InstallerMaker 3.0 adds scripting support, better compression, an
uninstall capability, resource compression, resource installation,
unlimited custom destinations for files, support for moving,
copying, or renaming any file, and finally support for up to 128
packages rather than the previous limit of 16. A demo is available
at the URL below.
<ftp://ftp.scruznet.com/users/aladdin/public/InstallerMaker3Installer.hqx>
Visions of a Network Computer
-----------------------------
by Geoff Duncan <geoff@tidbits.com>
For years now, we've listened to pundits promising low-cost,
intuitive "information appliances" designed and sold as consumer
electronics devices. Dubbed "network computers" (NCs) rather than
personal computers (PCs), these units would connect to the
Internet, surf the Web, manage your email, and tie you to
interactive television, shopping, and entertainment, with the
price starting at less than $500. The machines would be scalable,
from portable palmtop devices to high-end home Internet studios;
underneath, the machine could run Mac OS, Windows, or something
else entirely.
The important part would be that each machine would offer a
certain standard of functionality, and models would be
distinguished by cost or by extra features. Instead of the
intimidating technical concerns of choosing a personal computer
today, a user's purchasing decision would be more like choosing a
VCR, where every unit does more or less the same thing. The
comparison to the VCR is also appropriate because vendors _want_
these machines to be ubiquitous; they require massive sales volume
in order to build businesses around this sort of product.
Last week, Apple, IBM, Netscape, Oracle, and Sun announced their
first stab at defining a network computer, and their proposal is
endorsed by a startlingly wide range of companies from Motorola
and Hitachi to Canon and Toshiba. But is this proposal something
to keep an eye on, or just another example of public relations
brinksmanship?
<http://www.nc.ihost.com/>
**The Basic Spec** -- The Network Computer Reference Profile 1
contains nothing that surprised me: the NC is built around
Internet connectivity and Java. At a low level, NCs must support
TCP, HTTP, HTML, the Java application environment, and a few
low-level IP protocols such as UDP and SNMP. In addition, NCs
would be required to support Internet email (including both POP
and IMAP) and a few common sound and image formats (GIF, JPEG,
Windows WAV, and Sun's AU). The NC would have a pointing device,
the ability to enter text (not necessarily via a keyboard - text
entry could be done through handwriting or speech recognition), a
minimum screen size of 640 by 480, and audio output. An NC might
also support optional protocols, including FTP, Telnet, NFS
(Network File System), and security implementations (Netscape's
SSL for secure connections, ISO 7816 (SmartCards), or the
MasterCard/Visa specification for transactions). Optionally, an NC
could handle printing.
This basic specification strikes me as common sense. What
intrigues me is what's _not_ included in these requirements: a
hard disk. These machines could be designed to boot off the
network and store all their data on remote hosts. This is a
potentially attractive option for vendors, since they can upgrade
the device's operating system and applications on the fly without
the user's involvement; it also opens up new business models for
application licensing, data storage, and services.
The first draft of the NC specification should be available in
July and finalized by August of this year. Companies are already
jockeying for position, with Acorn Computer saying it will ship
network computers by September of this year, and SunRiver has
announced it will ship NC machines by July for less than $1,000.
Apple CEO Gil Amelio has said Apple's first NC's, based on the
Pippin, will ship this year.
<http://www.acorn.co.uk/>
<http://www.sunriver.com/>
**In Absentia** -- Two things are missing from the first profile
of the network computer, and both reflect the politics of the
computer industry. The first is strong multimedia and video. Apple
is pushing for QuickTime (and the newly announced QuickTime Media
Layer) to be incorporated into the NC specification; meanwhile,
Adobe is promoting its Bravo imaging system, and Macromedia is
busily pushing Shockwave.
<http://www.adobe.com/events/netexpect/tr.typebravvert.html>
<http://www.macromedia.com/Tools/Shockwave/index.html>
That none of these proposals (or any other) are included in the
first NC profile is indicative of the maneuvering behind any
industry standard: everyone wants _their_ technology to be the
standard. History tells us final decisions will not be made on
technical merits, but rather by strategic and business
considerations. By putting off a concrete definition of multimedia
technology in the NC proposal, the companies behind the proposal
gain a strong general show of support; however, they may pay for
it later in back room deals and appeasements.
Also missing from the NC proposal is support from two key industry
players, Microsoft and Intel. Microsoft apparently wasn't
interested in participating in the NC announcement, since it's
busily defining a network information appliance of its own (termed
SIPC) and is apparently dislikes that the NC roposal fails to
include Microsoft technologies like ActiveX. Oracle CEO Larry
Ellison predicted Microsoft and Intel will eventually have no
choice but to support the NC reference standards, but only time
will tell if vendors and manufacturers agree.
In the meantime, the best $500 network computer is still a used
Mac.
To Read or not to Read
----------------------
by Tonya Engst <tonya@tidbits.com>
Almost exactly a year ago in TidBITS-279_, I wrote an article
about ReadMe files, those hopefully informative documents that
come with most software. In that article, I pleaded with ReadMe
file writers to consider their readers, and not to neglect certain
information that users (and reviewers) might be seeking. Having
recently completed several tasks that involved not much sleep and
quite a bit of looking at ReadMe files, I'd like to revisit the
topic, with some updated suggestions for ReadMe files authors.
Some of these suggestions apply specifically to non-commercial
programs, but many of them also apply to the new breed of public
beta software.
**Provide Administrative Details** -- If I go to the trouble of
opening a ReadMe file, I hope to be rewarded by learning the Who,
What, Where, When, and Why of a program, and it would be most
helpful if that information appeared right at the beginning of the
file.
Who? There's nothing wrong with having a few benign mysterious
strangers in one's life, but I don't extend that concept to
software. For any non-commercial product, I prefer to know a first
name, last name, and email address. If I send an author email, I
want to address her properly; if I send an author a check, I want
to fill it out fully; and if (with my reporter hat on) I write
about software for publication, I must include this information or
face my editor's ire.
What? Be sure to explain what your program does. Consider
including a bulleted list that points out five or ten major
features. If your program is a one-trick pony, write about the
trick. Don't miss mentioning what types of Macintosh systems the
program should work with.
Where? It's usually to everyone's advantage to have people use the
latest version (and a clean version) of a program, so let your
users know where they can download a fresh copy. If your program
has a Web page, point users to it. Don't make users poke around in
a search engine in order to find your Web page.
When? Be sure to mention the date that you released the program
version. Of course, this information is approximately available in
the Get Info dialog, but if your ReadMe file is a few years old,
that may tip users off they should check for a more recent
version.
Why? Chances are, there are ten other programs available that kind
of do what your program does. Chances are also good that you wrote
your program to meet a need those other programs don't quite fill.
So, please, let your users know what's special about your program.
After covering those basic administrative details, be sure to
spell out whether your program is free or not, and if it's not, be
it emailware, smileware, chocolateware, beerware, or shareware,
let people know not only how much to pay you, but how to go about
paying you, especially if they don't normally use your currency. I
suspect many deserving shareware authors miss out on payments
simply because users found it too complicated to pay. (This is, of
course, not a good excuse for not paying, but why miss payments
because people can't find the time to convert their money and
bundle it up into an appropriately addressed envelope?) I believe
users find it too complicated to pay in part because I know a few
shareware authors using the Kagi Software system for streamlining
payments, and these authors have been happy with the results.
<http://www.kagi.com/>
If you submit your program to the Info-Mac and UMich archives (and
I recommend that you do; send it, along with a brief write-up to:
<macgifts@info-mac.org>), make your brief write-up, which will be
published as an abstract, also include the Who, What, Where, When,
and Why, as well as the all-important payment details. (Users can
search the Info-Mac archives by pointing their Web browsers at the
incredibly helpful Info-Mac HyperArchive.)
<http://hyperarchive.lcs.mit.edu/HyperArchive.html>
**The Importance of the How** -- Once you finish covering all the
administrative details, do cover the How, and don't just point
people to balloon help or Apple Guide unless you are totally
confident you've written awesome online help. Most people haven't.
Also, be sure to point out extra cool features of your application
that might not be immediately obvious, like pressing the Shift key
to reveal some amazing new function or setting up your application
as a drag & drop icon. The sin of How-omission is particularly
present in public betas, and perhaps even more frustrating because
public betas are often released by large companies who could
surely spare one employee for the few hours..
**Consider HTML and Other Suggestions** -- A number of authors
have begun releasing ReadMe files as HTML documents, or offer an
easy way to read the files over the Web. I find these quite handy,
because I have personalized my browser to show fonts in styles
that I like. By following a link to a Web page either about the
author or about the product in question, I can entertain myself by
checking out the author's personality, or I can educate myself by
noting the latest information about a product. (Obviously,
programmers cannot easily update all the versions of a ReadMe file
that have been released out to the world, but they can keep a Web
page up-to-date.)
That pretty much sums up my ReadMe file recommendations, but in
digging through my email from a year ago, I found some additional,
previously unpublished suggestions from TidBITS readers:
David Schwartz <david_schwartz@cc.chiron.com>, wrote in to say:
"One more bone to pick about ReadMe files. Name them something
more descriptive than simply 'ReadMe'! How about 'ReadMe -
TidBITS', or 'ReadMe - MYOB', or 'ReadMeFirst - CCatcher'? Why
must a newbie's drive have a dozen files with the same name?"
Although I'd couple this suggestion from Frank Sydnor
<a270@amug.org> with a dose of tolerance for authors writing
ReadMe files in languages they don't speak natively, Frank's
advice is still right on target: "When I see a poorly written
ReadMe I (rightly or wrongly) assume the software is plagued with
errors. When I see a well written ReadMe I assume this writer has
an equivalently professionally written software program."
On a related note to making helpful ReadMe files, Kevin Lepard
<lepard.kevin@mayo.edu> passed on this suggestion: "Put your name,
address, email, amount of shareware payment, and where it should
be sent in the About box in the program itself. I can't tell you
how many times I've tossed ReadMe files and then wondered where I
was supposed to send payment, because the only place it was
located was the ReadMe file."
And so, in final summary, the success of your ReadMe file can lead
people to send you chocolates, thank you notes, money, and other
goodies. It can also be all the difference for making it so time-
pressed journalists and authors can write something intelligent
about your software, be it for an obscure newsletter or for the
front page of a major publication. And, of course, the more
attention your product gets in the media, the more likely you are
to receive more chocolate, money or whatever.
This Site Will Self Destruct in Five Seconds
--------------------------------------------
by Geoff Duncan <geoff@tidbits.com>
At an earlier stage in my life, I thought it would be great to be
a film critic. I'd attend press screenings of new movies, then
publish my opinion about them. I gave up on the idea: I don't
actually know very much about movies, and as I got older I came to
appreciate the difference between informed and uninformed opinion.
Then, a little over two weeks ago, I received mail about Apple's
Web site tie-in with the latest Tom Cruise vehicle, Mission:
Impossible. I didn't pay attention until I saw Apple television
commercials promoting the site, liberally sprinkled with bits of
movie trailer, Apple hardware, and URLs. "After you see the movie,
you'll want to buy the book." A PowerBook, get it? I looked at
that mail again. Then I looked at the Web site.
<http://www.mission.apple.com/>
Normally, I resist the temptation to use TidBITS as a soapbox ,
but in this case I'm going to make an exception. I might not be
able to give an informed opinion about movies, but I think I can
say a word or two about Web sites.
**Cruisin' For A Bruisin'** -- One of the most egregious sins a
movie reviewer can commit is revealing too much of the plot. For
many readers, this spoils the film. I'm going to take that chance
here and tell you exactly what happens.
When you connect to Apple's Mission: Impossible Web site, you're
greeted by typical promotional graphics. At this point, the Web
site seems to turn into a choose-your-own-adventure arcade game. I
followed the following plot threads.
* I load the site in Netscape 2.02. The graphics load, then the
RealAudio plug-in crashes my machine. Strike one.
* I load the site using Internet Explorer 2.01. The site tells me
it works best in Netscape, but I _must_ obtain a MIDI plug-in from
LiveUpdate called Crescendo PLUS, along with Macromedia's
Shockwave. I download and install Shockwave (20 minutes), but
can't access to Crescendo. I try again two hours later and still
can't get through. Strike two.
* I uninstall the RealAudio plug in, then try again with Netscape
2.02. There's no audio, but Netscape doesn't crash. I get a
special message: "You've proven yourself to be an advanced agent
by equipping yourself with Netscape Navigator. Your mission will
be substantially enhanced compared to other agents." Neat - I
always knew I was special! But now I need _four_ plug-ins: the new
ones are RealAudio and QuickTime VR. But QuickTime VR isn't a
plug-in, it's a helper application. And I had RealAudio, but it
crashed. I don't feel substantially enhanced, but click the "Start
Mission" button. Netscape crashes; game over.
**Crying U.N.C.L.E.** -- At this point I think I'm beginning to
understand where the name "Mission: Impossible" came from. But I'm
still inspired by memories of the long-running television series.
When I was a kid, Mission: Impossible was one of two television
shows I wasn't allowed to watch. (The other was Space: 1999;
ironically, both starred Martin Landau). I'd sneak over to a
friend's house to watch syndicated episodes of Mission:
Impossible. Although I'm sure most of the Cold War plots were
beyond my comprehension, I soaked up the gadgets and the gallant
teamwork of the show's secret agents. Now, even though I don't
have the most modern Mac available (a Quadra 650), it's system is
current and clean and my plug-ins are up-to-date. There's no
reason this shouldn't work, so I figured I'd give Apple another
try.
So the next day I downloaded Netscape's Atlas 3.0b4 release,
installed all the plug-ins (even Crescendo PLUS, which I was able
to download this time), gave Netscape 16 MB of RAM and tried
again.
* I connect to the site and get a RealAudio error saying that the
site is not responding, but Netscape doesn't crash. I connect to
another RealAudio site to verify the RealAudio plug-in is working
(it is), then I re-connect to Apple's site. I get the same error,
but I press on.
* I'm allowed to sign into the site. Apple is collecting contact
information to sign users up for a contest; apparently the top
prize is a PowerBook 5300 actually used by Tom Cruise in the
movie. The site will not let me proceed unless I provide contact
information. I use an alias; if Clark Kent wins a PowerBook 5300,
I will be upset.
* Netscape begins downloading a 387K file, presumably a Shockwave
presentation. I wait three minutes while the file downloads, and
I'm presented with a blinking graphic: "Proceed with Mission
Briefing." I click it, and the 387K file begins downloading again.
I wait three more minutes. A dialog appears: "Error loading
Director movie (10000)." I click the OK button, (since there's no
other choice) and Netscape crashes, taking my Macintosh out with
it.
**Disavowing Any Knowledge** -- I'm sure Apple spent a lot of
money setting up and promoting this site - the television
commercials alone attest to that. It doesn't appear to be
something Apple (or a contractor) whipped up overnight and forgot
to test. I have to assume the site is being presented as intended.
If this site represents Apple, then someone at Apple is clearly
missing the point of the Internet, and the Web in particular.
Building and promoting a site based on unstable tools is more than
chancy: it's irresponsible. Online publishing is about providing
scalable content, and the point is to get that content to users in
whatever form is most appropriate. By setting a threshold higher
than many Apple customers (and potential customers) can reach,
Apple not only limits its message but looks incompetent in a very
public way.
It's ironic that the most representative portion of Apple's
Mission: Impossible Web site is in its section on prizes and
rules, which says, in part, "Apple Computer, Inc. does not assume
the responsibility for phone, technical, network, electronic,
computer, hardware or software failures of any kind." Fans of
Mission: Impossible will note that language sounds remarkably like
a mission briefing, wherein "the Secretary" will deny all
knowledge of an agent's actions in the event the agent is killed
or captured.
Apple tells us to expect the impossible; clearly, someone at Apple
did.
$$
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